Have you ever wondered how to do live speech-to-text transcription with Python? We’ll use Quart and Deepgram to achieve our goal in this article.

Quart is a Python web microframework that is asynchronous, making it easier to serve WebSockets, which we’ll use in this tutorial. Quart is an asyncio reimplementation of Flask. If we’re familiar with Flask, we’ll be able to ramp up on Quart quickly. Deepgram uses AI speech recognition to do real-time audio transcription, and we’ll be using our Python SDK.

If you want to jump ahead, the final code for this project is located here in Github.

Getting Started

Before we start, it’s essential to generate a Deepgram API key to use in our project. We can go here. For this tutorial, we’ll be using Python 3.10, but Deepgram supports some earlier versions of Python as well. We’ll also need to set up a virtual environment to hold our project. We can read more about those here and how to create one.

Install Dependencies

Create a folder directory to store all of our project files, and inside of it, create a virtual environment. Ensure our virtual environment is activated, as described in the article in the previous section. Make sure that all of the dependencies get installed inside that environment.

For a quick reference, here are the commands we need to create and activate our virtual environment:

mkdir [% NAME_OF_YOUR_DIRECTORY %]
cd [% NAME_OF_YOUR_DIRECTORY %]
python3 -m venv venv
source venv/bin/activate

We need to install the following dependencies from our terminal:

  • The latest version of Quart

  • The Deepgram Python SDK

  • The dotenv library, which helps us work with our environment variables

<!---->

pip install quart
pip install deepgram-sdk
pip install python-dotenv

Create a Quart Application

Let’s get a starter Quart application up and running that renders an HTML page so that we can progress on our live speech-to-text transcription project.

Create a file called main.py inside of our project and a templates folder with an HTML file inside called index.html

The main.py file will hold our Python code.

from quart import Quart, render_template

app = Quart(__name__)

@app.route('/')
async def index():
   return await render_template('index.html')

if __name__ == "__main__":
   app.run('localhost', port=3000, debug=True)

Lastly, we’ll store our HTML file inside the templates folder and hold our HTML markup here.

<!DOCTYPE html>
<html>
  <head>
    <title>Live Transcription</title>
  </head>
  <body>
    <h1>Transcribe Audio With Quart</h1>
    <p id="status">Connection status will go here</p>
    <p id="transcript"></p>
  </body>
</html>

We have to export it into an environment variable to run the application. In our terminal, type the following:

    export QUART_APP=main:app

If we start our development server from the terminal to run the project using python main.py, and pull up the browser at http://127.0.0.1:3000/, the index.html page will render:

Add Deepgram API Key

Our API Key will allow access to use Deepgram to do our real-time audio transcription using AI speech recognition. Let’s create a .env file that will store our key. Make sure to add this file to our .gitignore file when we push our code to Github, hiding our key.

In our file, add the following environment variable with our Deepgram API key, which we can grab here:

DEEPGRAM_API_KEY="abcde12345"

The below code shows how to load our key into the project and access it in main.py:

from deepgram import Deepgram
from dotenv import load_dotenv
import os

load_dotenv()

app = Quart(__name__)

dg_client = Deepgram(os.getenv('DEEPGRAM_API_KEY'))

Get Mic Data From Browser

Our next step is to get the microphone data from the browser, which will require a little JavaScript.

Use this code inside the <script></script> tag in index.html to access the user’s microphone data.

<script>
 navigator.mediaDevices.getUserMedia({ audio: true }).then((stream) => {
   const mediaRecorder = new MediaRecorder(stream)
 })
</script>

If you want to learn more about working with the mic in the browser, please check out this post.

Websocket Connection Between Server and Browser

We’ll need to work with WebSockets in our project. We can think of WebSockets as a connection between a server and a client that stays open and allows sending continuous messages back and forth.

The first WebSocket connection is between our Python server that holds our Quart application and our browser client.

We need to create a WebSocket endpoint that listens for client connections in our Quart web server code. In the main.py file, add the following code:

from quart import Quart, render_template, websocket

@app.websocket('/listen')
async def websocket_endpoint():
  await websocket.accept()
  try:
      while True:
          data = await websocket.receive()
  except Exception as e:
      raise Exception(f'Could not process audio: {e}')
  finally:
      await websocket.close(1000)

This code accepts a WebSocket connection between the server and the client. As long as the connection stays open, we will receive bytes and wait until we get a message from the client. If that doesn’t work, then we’ll throw an exception. Once the server and client finish sending messages to one another, we’ll close the connection.

The code in index.html listens for a client connection. If there is one, it connects to the client like so:

<script>... const socket = new WebSocket('ws://localhost:3000/listen')</script>

Websocket Connection Between Server and Deepgram

We need to establish a connection between our central Quart server and Deepgram to get the audio and do our real-time speech transcription. Add this code to our main.py file.

@app.websocket('/listen')
async def websocket_endpoint():

   try:
       deepgram_socket = await process_audio(websocket)

       while True:
           data = await websocket.receive()
           deepgram_socket.send(data)
   except Exception as e:
       raise Exception(f'Could not process audio: {e}')
   finally:
       websocket.close(1000)

We’re defining a variable called deepgram_socket, which calls a function process_audio and opens the connection to Deepgram. In this user-defined method, we’ll also connect to Deepgram. While the server and browser connection stays open, we’ll wait for messages and send data.

Next, let’s create our functions to process the audio, get the real-time audio transcription and connect to Deepgram. In our main.py, add this code.

from typing import Dict, Callable

async def process_audio(fast_socket):
   async def get_transcript(data: Dict) -> None:
       if 'channel' in data:
           transcript = data['channel']['alternatives'][0]['transcript']

           if transcript:
               await fast_socket.send(transcript)

   deepgram_socket = await connect_to_deepgram(get_transcript)

   return deepgram_socket

async def connect_to_deepgram(transcript_received_handler: Callable[[Dict], None]) -> str:
   try:
       socket = await dg_client.transcription.live({'punctuate': True, 'interim_results': False})
       socket.registerHandler(socket.event.CLOSE, lambda c: print(f'Connection closed with code {c}.'))
       socket.registerHandler(socket.event.TRANSCRIPT_RECEIVED, transcript_received_handler)

       return socket
   except Exception as e:
       raise Exception(f'Could not open socket: {e}')

The process_audio function takes fast_socket as an argument, which will keep the connection open between the client and the Quart server. We also connect to Deepgram and pass in the get_transcript function. This function gets the transcript and sends it back to the client.

The connect_to_deepgram function creates a socket connection to deepgram, listens for the connection to close, and gets incoming transcription objects.

Lastly, in our index.html, we need to receive and obtain data with the below events. Notice they are getting logged to our console. If you want to know more about what these events do, check out this blog post.

<script>
    socket.onopen = () => {
        document.querySelector('#status').textContent = 'Connected'
        mediaRecorder.addEventListener('dataavailable', async (event) => {
            if (event.data.size > 0 && socket.readyState == 1) {
                socket.send(event.data)
            }
        })
        mediaRecorder.start(250)
    }

    socket.onmessage = (message) => {
        const received = message.data
        if (received) {
            document.querySelector('#transcript').textContent += ' ' + message.data
        }

    }

    socket.onclose = () => {
        console.log({
            event: 'onclose'
        })
    }

    socket.onerror = (error) => {
        console.log({
            event: 'onerror',
            error
        })
    }
</script>

Let’s start our application and start getting real-time audio transcriptions. From our terminal, run python main.py and pull up our localhost on port 3000, http://127.0.0.1:3000/. If we haven’t already, allow access to our microphone. Start speaking, and we should see a transcript like the one below:

Congratulations on building a live voice-to-text transcription project with Quart and Deepgram. You can find the code here with instructions on how to run the project. If you have any questions, please feel free to reach out to us on Twitter at @DeepgramDevs.

If you have any feedback about this post, or anything else around Deepgram, we'd love to hear from you. Please let us know in our GitHub discussions .

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